How We Introduced UX to Epic Games’ Production Pipeline
게시자 Retro Player
등록일시 2021-05-09 22:27

How We Introduced UX to Epic Games’ Production Pipeline
In this 2016 GDC talk, Epic Games’ Heather Chandler and Celia Hodent explain how UX designers can work with the development team to incorporate proper UX exp…
In this 2016 GDC talk, Epic Games’ Heather Chandler and Celia Hodent explain how UX designers can work with the development team to incorporate proper UX exp…
